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Beyond two souls
Beyond two souls




beyond two souls

Players have a variety of set responses to select during character interaction, and there is often more than one course of action to tackle a puzzle. These sequences are based around a fairly standard cover mechanic and single-button takedowns, but the option to use Aiden to distract enemies sets the game apart from your standard sneak fests.īeyond: Two Souls is a linear experience for the most part, yet there are ample opportunities to exercise freedom of choice. Stealth also has a part to play, and this is when Beyond: Two Souls feels at its most gamey. This mechanic complements the stripped-down interface, and even though there are times when it isn't 100% clear which direction you are supposed to select, the game rarely punishes you harshly for an isolated error in the sequence. There are no button prompts here, but the action reverts to slow motion to give players enough time to choose the best course of action. He can hurl objects, break things, possess other characters to put them under the player's control, form a protective shield around Jodie, and even heal her injuries.Ī minimalist combat system means that players need only move the analogue stick in the correct direction for Jodie to perform the appropriate evasive or offensive manoeuvre. The otherworldly being floats around undetected, passing through walls and ceilings. Our human protagonist is controlled almost entirely through quick time events, but adding Aiden to the mix makes the experience unique. Players take control of both Jodie and Aiden, and can switch between them using the Triangle button. Horror elements are also used effectively, with the game offering some of the best cheap scares this side of the Resident Evil franchise, as well as your chilling psychological moments. It maintains a shrewd level of intrigue throughout, withholding details about the true nature of the mysterious Aiden, as well as Jodie's backstory, until numerous layers have been stripped away.Īlmost every scene is charged with raw emotion, whether it's Jodie sharing a personal moment with father figure Dr Dawkins, or our protagonist frantically fleeing from a convoy of police on a stolen motorcycle. One moment you will be playing as an adult Jodie fleeing from a government SWAT team, the next you might be controlling her as a small child back in her family home, or a teenage incarnation struggling to fit in with her peers at a party. It's a story that takes place over the course of 15 years, but the action jumps back and forth to different points on the protagonist's timeline.

beyond two souls

The game picks up with Jodie on the run from the authorities, searching for answers to the questions that hang over her past. Jodie receives full CIA training after coming of age, only to end up on the run after coming to the realisation that the government is moulding her into a weapon for its own ends.īeyond: Two Souls feels more like an interactive movie than a video game in its own right, but the story it has to tell is thoroughly gripping, and will take players from one end of the emotional spectrum to the other. Terrified and confused by the bizarre events that occur around their daughter, a young Jodie's parents ship her off to a CIA research facility, where the seemingly good natured Dr Nathan Dawkins (Willem Dafoe) takes her under his wing.

beyond two souls

Join Jodie and Aiden in this interactive drama and find out the truth about Jodie’s powers and who Aiden really is.Although invisible to the naked eye, Aiden can manipulate inanimate objects in poltergeist-esque fashion, possess people and touch Jodie's world in a number of other ways. She is forced to be a CIA Agent and her adventure becomes more and more complicated. She gets sent to the United States Department of Paranormal Activity where she gets to understand how to control Aiden. The choices that are presented are usually moral decisions.īeyond: Two Souls is about a girl named Jodie Holmes that has a strange psychic connection with a mysterious entity named Aiden. There will be several events where you would have to make your choice and the game’s plot will be revealed. Players get to control Jodie in the game’s present environment while Aiden is an entity that can go through walls and move objects. They are able to communicate with each other as well as perform telepathic acts. The primary player named Jodie Holmes has a psychic connection with an entity named Aiden. The game is an interactive drama where in which you get to switch between two characters. Beyond: Two Souls is an action– adventure video game developed by Quantic Dream and published by Sony Computer Entertainment.






Beyond two souls